Scratch is a programming language created in 2007 by the Massachusetts Institute of Technology (MIT), with the purpose of teaching minors and adults the keys to programming without having prior knowledge of code. It is ideal for teaching people students to face problems and to encourage imagination and creativity. Because? With it, logical and algorithmic thinking is reinforced and it helps them assimilate the fundamentals of this discipline.
The Scratch School publishes a tutorial to learn how to program the video game 'Manotazo collects coins', which consists of collecting coins and growing in score. An easy but very suitable challenge to enter the world of Scratch and apply it at your ICT Point. You can access the game tutorial here .