The challenge of this year's event, organized by Citilab and the School of New Interactive Technologies (enti-UB), will be mathematics. In this GameJam the organization proposes an extraordinary experience: explore everything you need to design incredible games in the build land dreamed Seymour Papert, a pioneer in artificial intelligence and inventor of the Logo programming language in 1968. He spoke about some students enjoying and feeling as computational thinkers, playing and designing educational games related to math. The aim is to attract young people to the disciplines of science, technology, engineering and mathematics (STEM known as for its acronym in English) and break stereotypes.
The GameJam will take place between 6 and 8 May Citilab. Participants will have a challenge and work group will design video games with the support of mentors experts from the organizers for 48 frenetic and full of adrenaline hours. It is recommended that the participants have a minimum knowledge of game design with Scratch, and are interested in technology and the world of videogames.
The event is free but you need to register in advance.